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Explores interactive media through alternate realities, digital fiction, and gaming ideologies. It examines play in learning, community engagement, human-machine collaboration, and social dimensions of gaming, bridging theory and practice from LARP (live action role-play) to AI-assisted writing.Publisher: IntellectNumber of pages: 236Publication date: 2025Dimensions: 178 x 252 x 19Cover type: HardbackEditor(s): Andrew (New Jersey Institute of Technology) Klobucar
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Vânzător: Elefant.ro
Brand: Intellect